
Can Slower flags make undefendable maps defendable ? . . . → Read More
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![]() Can Slower flags make undefendable maps defendable ? . . . → Read More foo |= D_SOMETHING; // setting foo -= foo & D_SOMETHING; // removing if(foo & D_SOMETHING) // checking x = denotes ‘it doesnt matter’ 0000 0000 1111 1111 // default / initial settings // deafness // writebyte effects are sent with global: dimension_send 0000 0000 0000 0001 //or if its an entity making the sound: . . . → Read More ![]() Roaming 2farms sheep: a sign of things to come? . . . → Read More ![]() OMC reviews the new beserker, discusses the situation with saving escaping flags, and more! . . . → Read More |
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