Full Armour & Ammo for All!

fte00186

The ‘Full Armour’ Option has been removed, all players respawn with full armour and Ammo every time. . . . → Read More

Barriers to Entry (Surviving in the Quake World 2)

fte00170

OneManClan analyses the barriers of entry for new and prospective AGR players . . . → Read More

Memorial Day Madness

fte00109

For the first time ever, we play AGR on a Monday! . . . → Read More

Surviving in the Quake World

fte00170

OneManClan responds to the critics . . . → Read More

TIMESLOT: STATUS REPORT

fte00170

… at the end of the day, if people want two shorter Sessions a week, than one big one, then that’s how it shall be. . . . → Read More

Goodbye ‘Mauser’, hello ‘Syringe’

rigged_wip

…the Mauser officially being reborn as a Syringe.. . . . → Read More

Mid March Minutes

rigged_wip

(for a trial period) I’ve switched the TeamDamage settings so that Spamadellica (No team damage + no mirror damage) is the norm, and the last Sunday of the month will be played with AGR’s ‘Dynamic Mirror Damage’ setting. . . . → Read More

Timeslot and player numbers

fte00109

Timeslot and player numbers . . . → Read More

Timeslot Solution…?

new DFavatar

Timeslot Solution…? . . . → Read More

The Slaughter Match

new DFavatar

The Slaughter Match . . . → Read More