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Weekly AGR Session: 13 Nov 2011

Hey people!

An absolutely amazing Session last week, at least 3 vent players working together to defend 2fort5r – absolutely brilliant game. The type of game that reminds you how awesome TF can be. The type of game that makes it all worth it! The type of game that makes you want to set your clock each week to make sure you don’t miss out on the next amazing episode of that University of Umbrage we all refer to as the:

What: Weekly AGR Session


When: Sunday 22:00 GMT. Convert this to your timezone here.

Who: Men.

Why: Because there’s gonna be chicks there too, man!

1. hunt2000/hunted (60 minutes*)
I think this had technical issues, if so we’ll switch to hunted (AGR mode off)

2. z7 (60 minutes*)
Awesome Map, a true classic, can’t wait!

3. van (60 minutes*)
Done this a few times now, an interesting map, sort of open(outside), yet closed (the tower where the flag is) an interesting ‘vibe’.

4. 2nuke2/ 2machse (60 minutes)
I think this 2nuke2 is broken, so we’ll switch to 2machse if it f**ks up there are ‘issues’; see, there’s no need to swear 🙂

* times may vary depending on player numbers, vibe, and quality of teamplay.

We use ventrillo for voice chat during AGR games. Download it, install it, and connect to, port 4298, AGR (Red+Blue) channels. Password is sent to those on the AGR Mailing List, but if you ask nicely during the game, someone might help you out.

Thanks to Sapphired, this Session (and previous ones) will be available for download here.

OMC’s tip: For those new to the AGR, the mod is highly experimental, so the server does occasionally crash. If this happens, just type ‘reconnect’ after a few seconds.

There has been a frenzy of activity here at AGR Central, with some amazing new creations on the way. A new monster, and a new intermission map, and MORE(!). I’ve seen some prototypes and they look AWESOME! I do try to respond to all emails, asap, but there might be delays this week (or so).

See you all Sunday!


3 comments to Weekly AGR Session: 13 Nov 2011

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