Weekly AGR Session: 11 Sep 2011

From the depths of despair
To the heights of triumph
As the years roll by, we face oblivion.
And in those pitiful few moments
when we yearn for some pleasure
We can but be thankful,
for that Palace of Pleasure we all know as the:

 

What: Weekly AGR Session

Where: tastyspleen.net:26666

When: Sunday 22:00 GMT. Convert this to your timezone here.

Who: People who believe in the afterlife.

Why: Because playing TF at the Weekly AGR Sessions is like .. heaven.

MAP SCHEDULE

1. swamp3 (50 minutes*)
Ain’t played this for a while, lets see what happens!

2. 2fort5r [DREAM TEAM](60 minutes*)
This will be the second of the Dream Team matches. Five players vs all comers. Once again, the Dream team will be defending, so everyone else will be Red. See the link below if you have the guts to be one of the Furious Five!

3. 2night2 (60 minutes*)
Lets try non toughmap mode, and I’ll switch it on if we need more than 1 restart.

4. TBA (50 minutes*)

* times may vary depending on player numbers, vibe, and quality of teamplay.
—————

AGR VENTRILLO SERVER
78.129.193.9, port 4298, AGR (Red+Blue) channels.

DEMOS
Thanks to Sapphired, this Session (and previous ones) will be available for download here.
=================================

OMC’s tip: Please continue spreading the word about the Weekly AGR Sessions – the whole Quake world should know about our Sunday event.

DREAM TEAM
Please go to the forum and state your availability! Note: you WILL need ventrillo!

WANTED:
Map Makers, modellers, and Quake video makers for a special project. If you have these skills, please contact me.

See you all Sunday!

OneManClan

9 comments to Weekly AGR Session: 11 Sep 2011

  • piper

    2 Adonis:

    May i request a map that you 100% dont like?) It’s not hippos i promise. yes, its a teritory.bsp, yes plz as a 4th map, thanks OMC)))

    • OneManClan

      Hi piper. There are plenty of maps scheduled which i don’t personally like. I go by the email requests I get from those on the AGR Mailing List. The only maps which get rejected are either too big, or too complex/confusing. See Q.7 of the Weekly AGR Session FAQ.
      [EDIT: we’ve played teritory before, and i personally found it ugly and very confusing, too many nooks and crannies in the FR, and the weird respawn w the two doors. If you like, vote it up after map4 and i’ll vote yes, but (having only played it once) I found it to be a frustrating, time-wasting maze – what do you like about it?]

      • piper

        Ya, may be you’re right, but i dont really find it very confusing – just wanna try new maps. We already played many confusing maps before, for ex. 2ds2. Just wanna new maps, i’ve e-mailed you prev year ‘let try this and that’ not i’ve already forgotten those map names i’ve marked as playable or may be playable.

        No matter let it be as is.
        It’s not possible to vote maps due vote trolls and othr retards.

        • OneManClan

          2ds2? You must be thinking of something else, because 2ds2 is very simple.

          Troll voting, doesn’t really effect the Weekly AGR Sessions because there’s always an admin present, and he can manually change a map if he suspects a vote has been compromised by trolls. Besides, soon only registered players will be able to vote.

  • Doc

    omc check yer email at once! i found a map for map4 or maybe after. 🙂

  • OneManClan

    Well we had about 15-20 minutes of magic towards the end of game2, the Dreamteam match. The first half of the game was just pathetically woeful however, the demo will tell the story; I’ll watch it before I comment further.

  • OneManClan

    Ok I watched the demo, btw does anyone else have issues watching the demos using ezquake – I cant see grens and projectiles! And sometimes when hitting spacebar to cycle through players, the client skips certain players, si i can only following 1/2 – 3/4 of the players. What client do you guys use to watch demos?

  • Doc

    i can’t see the sentry guns with ez or fuhquake. haven’t tried fte yet.

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