Update:
Battletank moves faster (big maps here we come!)
BUT!
If damaged, you pause for a couple of seconds.
I also made him immune to conc, disease, grapple, um.. heaps of stuff!
Zeppelin/Ultra slow, Ultra powerful transportation?
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- Site Admin
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- Site Admin
- Posts: 286
- Joined: Tue Feb 15, 2011 4:30 pm
Re: Zeppelin/Ultra slow, Ultra powerful transportation?
I've made a vid, and emailed everyone, so everyone (who bothers reading) will know wtf is going on.
https://www.attackersgored.com/?p=3463
I've made heaps of adjustments, but I still consider it a wip, so, I've set it to 'Saturdays only'.
feedback welcome!
https://www.attackersgored.com/?p=3463
I've made heaps of adjustments, but I still consider it a wip, so, I've set it to 'Saturdays only'.
feedback welcome!
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- Site Admin
- Posts: 286
- Joined: Tue Feb 15, 2011 4:30 pm
Re: Zeppelin/Ultra slow, Ultra powerful transportation?
I'm revisiting this (after 2 years!?), because currently I find it roo frustrating to use.
Cloud says its too slow.. and I tend to agree. (Maybe it would be worth it if it was tougher..)
Also, you can only face where you are moving, and this makes fighting people really difficult/annoying and unfun.
Options:
Make it tougher
Make it faster
Change the way it moves.
It would be nice to keep moving in a straight line while shooting in any direction.. not sure how the controls would/should work..
Cloud says its too slow.. and I tend to agree. (Maybe it would be worth it if it was tougher..)
Also, you can only face where you are moving, and this makes fighting people really difficult/annoying and unfun.
Options:
Make it tougher
Make it faster
Change the way it moves.
It would be nice to keep moving in a straight line while shooting in any direction.. not sure how the controls would/should work..
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- Posts: 343
- Joined: Wed Nov 27, 2013 7:51 pm
Re: Zeppelin/Ultra slow, Ultra powerful transportation?
Faster would already be tougher.