New game features,weapons etc
Posted: Sun Jul 10, 2011 9:11 am
Hello here is topic for posting new game features ideas.
1. Jailtrap - kinda ability or gren type or weapon-not-easy-to-hit or something else. 'Infected' player become jailed (penalty) for some period (from 15 to 60 seconds) without any chance to spawn normally.
2. Machine gun nest - constracted by engi can be hacked, fired manually
3. Power shield rune - appears rare and randomly, can be dropped, same as quake 2 power shield, consumes cells. Used as additional armour for players.
4. Shield aura - on time (5 to 20 secs) full resistance shield for flag, sg's, dispenser - only for such items
5. Super GL - works more like Mega tf GL - more speed and distance, explodes by touching the ground and player -more power, more time to reload/recharge, limited clip.
1. Jailtrap - kinda ability or gren type or weapon-not-easy-to-hit or something else. 'Infected' player become jailed (penalty) for some period (from 15 to 60 seconds) without any chance to spawn normally.
2. Machine gun nest - constracted by engi can be hacked, fired manually
3. Power shield rune - appears rare and randomly, can be dropped, same as quake 2 power shield, consumes cells. Used as additional armour for players.
4. Shield aura - on time (5 to 20 secs) full resistance shield for flag, sg's, dispenser - only for such items
5. Super GL - works more like Mega tf GL - more speed and distance, explodes by touching the ground and player -more power, more time to reload/recharge, limited clip.