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2 Base Cobra by Jeff C. / Venom

Posted: Wed Jan 06, 2021 5:32 pm
by Jonan
https://www.quaddicted.com/files/idgame ... bcobra.zip

Might be worth a shot. Has a well6 + tf2k lovechild feel to it.

It's available on the Custom For The People server 35.185.44.174:27500 if anyone wants to get a feel for it.

Re: 2 Base Cobra by Jeff C. / Venom

Posted: Tue Aug 31, 2021 8:31 pm
by OneManClan
I dont remember ever trying this.. maybe schedule it in for this weekend

btw.. I think that maybe we should bring back the 'Map Schedule'. Players can also let me know their fav maps (a survey?), and I'll use that info to figure out what maps to include, and how often.

otoh .... I like the spontenaety of ppl deciding on the spot - "should we play A or B".. Hmm. and also.. players numbers are all over the place. Used to start w smaller maps (until more people arrive), but lately, ppl HAVE been showing up at 23:00 on the dot.. so.. maybe we can start the Sessions with BIG maps?

Re: 2 Base Cobra by Jeff C. / Venom

Posted: Wed Sep 01, 2021 6:10 pm
by Jonan
Maybe a new voting system could be done.

A (reg'd) player could call for a vote, something like

vote map 2fort5r bam4 rock2

Then it would pop up on all player screens,

Map Voting in Progress

[1] for 2fort5r
[2] for bam4
[3] for rock2
[0] for none

Re: 2 Base Cobra by Jeff C. / Venom

Posted: Sat Sep 11, 2021 3:04 am
by OneManClan
Jonan wrote:Maybe a new voting system could be done.

A (reg'd) player could call for a vote, something like

vote map 2fort5r bam4 rock2

Then it would pop up on all player screens,

Map Voting in Progress

[1] for 2fort5r
[2] for bam4
[3] for rock2
[0] for none
I'd limit the options to two, to make it easier to choosing one. There's definitely room for improvement. Also I don't know how many players know/remember the command:

Code: Select all

cmd vote map mapname
Ideally there'd be a nice list of options, and an accompanying image to players could see/remember what the map was. Some have unbelievably shitty/forgettable names.

FTE can potentially do a fancy display w screenshots of all the maps.. Of course, many of the complaints come from players who never make map suggestions so, I'm not sure how legit their complaints are. :roll:

Re: 2 Base Cobra by Jeff C. / Venom

Posted: Mon Sep 13, 2021 5:11 pm
by Jonan
Custom For The People has a nice system.

Re: 2 Base Cobra by Jeff C. / Venom

Posted: Sat Feb 26, 2022 5:55 pm
by Jonan
Jonan wrote:https://www.quaddicted.com/files/idgame ... bcobra.zip

Might be worth a shot. Has a well6 + tf2k lovechild feel to it.

It's available on the Custom For The People server 35.185.44.174:27500 if anyone wants to get a feel for it.
There's a couple of issues, that I will be able to fix on it.

(1) Team doors, and general doors look the same, and can make it a little confusing. I can remove the general doors, just leaving a space there.

(2) Resup Rooms are vulnerable to enemies getting in. However, if I put a generous pack in there, I think it would be fine.

I'll get 'round to fixing these as soon as I can.