Marsh

Map guides, O and D strategies, and tips.
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Jonan
Posts: 342
Joined: Wed Nov 27, 2013 7:51 pm

Marsh

Post by Jonan »

I think this map has potential. Feels like a bases / mbasesr type map. Smallish map, 1-5 a side could work. Pretty easy to learn lay-out.

Initially you have to go Outside / "Marsh" -> Ramp Room -> Lift Room -> Slalom Walls -> Flag. Until the detpacks open up another path (or 2). Outside / "Marsh" -> Water -> Lift Room -> Slalom Walls -> Flag.

Lift Room has nearby resup / respawn. This could be heavily defended, whilst still having a chance to get them on the way out.

30 second return for flag, which is well suited for such a small map.
Capture point it right next to the flag area, so it is a long trip, and plenty chance for defenders to get a return.

https://www.quaddicted.com/files/idgame ... /marsh.zip

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