Crack + Martyer

What's working? What isn't? What could be improved? Let's hear your ideas on how to improve AGR, and try to achieve .. perfection.
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ripednail
Posts: 21
Joined: Sun Feb 15, 2015 2:35 pm

Crack + Martyer

Post by ripednail »

This combo seems to work pretty well for one person getting flag against a team of people when one person goes chap plus engineers and hwguy.

Should Martyer be allowed to use crack grenades?

OneManClan
Site Admin
Posts: 286
Joined: Tue Feb 15, 2011 4:30 pm

Re: Crack + Martyer

Post by OneManClan »

I agree. Martyr + cracks isn't elegant, but sometimes I use it to deal with a completely locked down Blue FR.

ripednail
Posts: 21
Joined: Sun Feb 15, 2015 2:35 pm

Re: Crack + Martyer

Post by ripednail »

OneManClan wrote:
Thu May 02, 2024 1:31 am
I agree. Martyr + cracks isn't elegant, but sometimes I use it to deal with a completely locked down Blue FR.
I agree, however we had 3 chaps and they kept trying to krack us and we kept them back, it was a good game!

In addition I usually play blue so I'm bias

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