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Should teammates be non-solid?

Posted: Sun Jun 07, 2020 2:29 am
by OneManClan
Iirc, in TF2, players don't block teammates, ie you can (iirc) walk right through them.
In Quake multiplayer, I think players have always been solid(is this right?).

Anyway, are ppl curious abot non-solid teammates?

Lets make it a poll.

[EDIT: Relax, this isnt a 'policy' decision, just somethign to try, see how it works out, what people think, ok? ie if you vote yes, you're voting to try this, not to end the 100% SOLIDITY we've used to, ok?]

Re: Should teammates be non-solid?

Posted: Sat Oct 30, 2021 5:05 pm
by Jonan
Could make for some interesting combos of players passing through others.

Re: Should teammates be non-solid?

Posted: Sat Oct 30, 2021 11:56 pm
by OneManClan
Jonan wrote:Could make for some interesting combos of players passing through others.
please explain..

Re: Should teammates be non-solid?

Posted: Mon Nov 01, 2021 8:12 am
by Jonan
Chap could be very close to you and not be in the way, allowing you to dodge better, a draw back in the past.

Re: Should teammates be non-solid?

Posted: Wed Nov 03, 2021 6:44 pm
by OneManClan
Jonan wrote:Chap could be very close to you and not be in the way, allowing you to dodge better, a draw back in the past.
Ah, yes, yes, excellent point!!

Re: Should teammates be non-solid?

Posted: Wed Feb 21, 2024 6:18 pm
by Jonan
Could be a handy item or ability to have for a single player.

Re: Should teammates be non-solid?

Posted: Thu Mar 07, 2024 11:26 pm
by OneManClan
Jonan wrote:
Wed Feb 21, 2024 6:18 pm
Could be a handy item or ability to have for a single player.
Interesting.... hmmm. A new ability, or add it to an existing "thing"..?