Ass to Ass

What's working? What isn't? What could be improved? Let's hear your ideas on how to improve AGR, and try to achieve .. perfection.
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Jonan
Posts: 342
Joined: Wed Nov 27, 2013 7:51 pm

Ass to Ass

Post by Jonan »

I find it curious as to why Light Assault uses nails, and not shells?

Is it just a hold over from Medic's Super Nail Gun -> Light Assault?

Anyhow, could we just have a menu option that cycles through 2 different Light Assaults, and then an option to buy both? One that uses nails, one that uses shells, other than that, they are the same. Perhaps Light Assault (N) could cost more, since you are protected from EMPs.

Press once for Light Assault (S), Twice for Light Assault (N), Thrice for Both.

Likewise for the Assault Cannon.

OneManClan
Site Admin
Posts: 286
Joined: Tue Feb 15, 2011 4:30 pm

Re: Ass to Ass

Post by OneManClan »

Jonan wrote:I find it curious as to why Light Assault uses nails, and not shells?

Is it just a hold over from Medic's Super Nail Gun -> Light Assault?
I'm not sure, that code is still CustomTF code.
Jonan wrote:Anyhow, could we just have a menu option that cycles through 2 different Light Assaults, and then an option to buy both? One that uses nails, one that uses shells, other than that, they are the same. Perhaps Light Assault (N) could cost more, since you are protected from EMPs.

Press once for Light Assault (S), Twice for Light Assault (N), Thrice for Both.

Likewise for the Assault Cannon.
Well, my first impression is that this would add complexity, without any real 'improvement'. Or are you saying that there's a 'problem' that needs 'fixing'?

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