FULL Weapon Disclosure?

What's working? What isn't? What could be improved? Let's hear your ideas on how to improve AGR, and try to achieve .. perfection.
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Should your custom class be revealed to all?

Yes
0
No votes
No
1
50%
Only if it's a skill/class/not free
0
No votes
I dont know
1
50%
I dont care
0
No votes
 
Total votes: 2

OneManClan
Site Admin
Posts: 281
Joined: Tue Feb 15, 2011 4:30 pm

FULL Weapon Disclosure?

Post by OneManClan »

POLL!
Based on the discussion here:

Jonan
Posts: 336
Joined: Wed Nov 27, 2013 7:51 pm

Re: FULL Weapon Disclosure?

Post by Jonan »

You could always add extra gibs. With the extra ones that have mdls that represent a purchase.

For example, when you gib a stock soldier, it would exploded out, with gib1, gib2, gib3, player head, an axe, shotgun, double barrel, rocket launcher, normal grenade, nail grenade, army bot, red armor, and the back pack.

You can pretty much use the files there, or make copies of them, and add the blood trail.

OneManClan
Site Admin
Posts: 281
Joined: Tue Feb 15, 2011 4:30 pm

Re: FULL Weapon Disclosure?

Post by OneManClan »

Jonan wrote:You could always add extra gibs. With the extra ones that have mdls that represent a purchase.

For example, when you gib a stock soldier, it would exploded out, with gib1, gib2, gib3, player head, an axe, shotgun, double barrel, rocket launcher, normal grenade, nail grenade, army bot, red armor, and the back pack.

You can pretty much use the files there, or make copies of them, and add the blood trail.
Interesting.. but might give the impression that you can pick them up.

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