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Re: Walls

Posted: Mon May 11, 2020 4:46 pm
by Jonan
Walls up when blue is outnumbered by more than 2?
Walls down when red is outnumbered by more than 2?

Re: Walls

Posted: Sat May 16, 2020 9:16 pm
by OneManClan
Jonan wrote:Could probably try alternative walls for Rock2, where the wall is at the main entrance rather than blocking underground entrance.
Hmmmm... a VERY interesting idea... LOVE IT(!)..

doing it now!