As promised! 2Fort5r relight!

What's working? What isn't? What could be improved? Let's hear your ideas on how to improve AGR, and try to achieve .. perfection.
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bloodsnipe
Posts: 7
Joined: Thu Feb 26, 2015 7:18 am

As promised! 2Fort5r relight!

Post by bloodsnipe »

Sup guys. So I took the map 2fort5r.bsp and created a new one with different (and arguably better) lighting than the original. The 5+ minute video below is a lengthy one demoing me do this.

https://youtu.be/HxchWYQ9ufU

If you want to skip to the important parts, than at the ~1:25 mark, I run the BSP file through my own map viewer, and you can see me toggle back and forth between the lightmaps only and lightmaps plus textures. At the ~2:35 mark you can see me pull it up in FTE Quakeworld and walk around in it.

I apologize for the potato quality (it took me over 2 hours just to upload this video). I will email OMC the map so he can make it available to everyone interested.

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