Navajo
Posted: Sun Jan 09, 2022 5:49 pm
I think this map can work with some tweaks.
Concerns
[1] As is, it's quite a trip to the enemy base. It would be possible to rework the teleporters in the spawns. Some were even usable by anyone. Opening up for griefing.
[2] The capture point, has a jump over lava which is quite high up. I don't think it's possible to make that jump with a flag slowing you down. Likewise that doubles as a Quad Damage in enemy base, if you touch it with the flag. Unusable with AGR settings.
[3] Some of the neutral packs weren't giving armor quality.
Solutions...?
[A] Adjust the teleporters.
Make Flag closer to front, then capture inside base.
Concerns
[1] As is, it's quite a trip to the enemy base. It would be possible to rework the teleporters in the spawns. Some were even usable by anyone. Opening up for griefing.
[2] The capture point, has a jump over lava which is quite high up. I don't think it's possible to make that jump with a flag slowing you down. Likewise that doubles as a Quad Damage in enemy base, if you touch it with the flag. Unusable with AGR settings.
[3] Some of the neutral packs weren't giving armor quality.
Solutions...?
[A] Adjust the teleporters.
Make Flag closer to front, then capture inside base.