No More Trees - Entity Update

Map guides, O and D strategies, and tips.
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Jonan
Posts: 336
Joined: Wed Nov 27, 2013 7:51 pm

No More Trees - Entity Update

Post by Jonan »

I've reworked some of the entities in nmtrees.bsp (No More Trees). Hopefully this will make it playable for AGR.

Flags are moved away from the enemy lava area, and placed them in the Sniper Deck.
Capture point is now in the enemy lava area.

Similar to what I did to sewer1.bsp to make it more akin to rock2.

With the flag being in the Sniper Deck, you either have to take the long way to get it, or have some means of jumping up at the window or lift area.

There is a nice spot in there for a sniper (or tesla) to cover all entrance points this half of the map. Bridge and water are both visible from that window.

Then a slow walk to the new capture point, passing enemy resupplies and respawn.

(OMC, I'll send you a copy of the files via email)

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