A sample text widget

Etiam pulvinar consectetur dolor sed malesuada. Ut convallis euismod dolor nec pretium. Nunc ut tristique massa.

Nam sodales mi vitae dolor ullamcorper et vulputate enim accumsan. Morbi orci magna, tincidunt vitae molestie nec, molestie at mi. Nulla nulla lorem, suscipit in posuere in, interdum non magna.

Absolute beginners guide to sprites

WHY use sprites?

To maintain compativility with ezquake, otherwise use tga


  1. GIMP
  2. Fimg

How do I make a sprite?

  1. Gimp: make new image
  2. Windows->dockable dialogs->Pallettes
  3. right click anywhere on the list of existing palletes, and select import pallette
  4. Select source – pallette file, load your quake pallete
  5. If you dont have it, get it from here
  6. then image->mode->indexed
  7. select the quake pallette
  8. make the image
  9. export as BMP
  10. tick “do not write color space information”
  11. Fimg: open foo.bmp, and save as foo.spr


  1. index 255 is transparent
  2. ¬†‘gl_blendsprites 0’ to make the sprite opaque
  3. LadyHavoc: or use .spr32 which is a 32bit RGBA version of .spr, or .sp2 which is the quake2 sprite format which can use .pcx and .tga and such directly, or use a .md3 with appropriate shaders…


Leave a Reply




You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Notify me of followup comments via e-mail. You can also subscribe without commenting.