Absolute beginners guide to sprites

WHY use sprites?

To maintain compativility with ezquake, otherwise use tga


  1. GIMP
  2. Fimg

How do I make a sprite?

  1. Gimp: make the image
  2. Save as foo.bmp,
  3. Fimg: open foo.bmp, and save as foo.spr


  1. index 255 is transparent
  2.  ‘gl_blendsprites 0’ to make the sprite opaque
  3. LadyHavoc: or use .spr32 which is a 32bit RGBA version of .spr, or .sp2 which is the quake2 sprite format which can use .pcx and .tga and such directly, or use a .md3 with appropriate shaders…


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