What DO I need?
1. latest fte
2. Download the latest csaddon.dat, and put it in \id1
3. Put your *.map file in \id1\maps
4. wad file ?
1 run quake
2 single player -> new game
3 load your map file “map foo”
4 bind x toggle ca_show
when youre finished editing, hit save
make sure the mapname.rtlight is in the same dir as mapname.rtlight
Put them both in a *.pk3 so that players can download both.
set r_shadow_realtime_world_lightmaps 1 … (?)